package tp.pr2;

/**
 * Un conjunto de constantes publicas que representan las cadenas de texto a
 * mostrar por consola
 */
public class Message {
	public static final String MOVING = "WALL·E says: Moving in direction <dir>";
	public static final String LOOKING = "WALL·E is looking at direction <dir>";
	public static final String NO_STREET = "WALL·E says: There is no street in direction <dir>";
	public static final String PROMPT = "WALL·E > ";
	public static final String COM_PROBLEMS = "WALL·E says: I have communication problems. Bye bye";
	public static final String NOT_UNDERSTAND = "WALL·E says: I do not understand. Please repeat";
	public static final String AT_SPACESHIP = "WALL·E says: I am at my space ship. Bye Bye";
	public static final String VALID_INSTRUCTIONS = "The valid instructions for WALL-E are:";
	public static final String NO_FUEL = "WALL·E says: I run out of fuel. I cannot move. Shutting down...";
	public static final String NOT_ENOUGH_FUEL = "WALL·E says: I don't have enough fuel. I cannot move";
	public static final String NO_ITEM_IN_PLACE = "WALL·E says: Ooops, this place has not the object <id>";
	public static final String ITEM_ADDED = "WALL·E says: I am happy! Now I have  <id>";
	public static final String ITEM_REPEATED = "WALL·E says: I am stupid! I had already the object <id>";
	public static final String ITEM_PROBLEMS = "WALL·E says: I have problems using the object <id>";
	public static final String NO_MORE_ITEM = "WALL·E says: What a pity! I have no more <id> in my inventory";
	public static final String EMPTY_INVENTORY = "WALL·E says: My inventory is empty";
	public static final String SHOWING_ITEMS = "WALL·E says: I am carrying the following items";
	public static final String NO_ITEM = "WALL·E says: I have not such object";
	public static final String PLACE_CONTAINS = "The place contains these objects: ";
	public static final String CLOSED_STREET = "WALL·E says: Arrggg, there is a street but it is closed!";
	public static final String EMPTY_PLACE = "The place is empty. There are no objects to pick";
}
